PVP Feral Druid Guide, WoW WotLK 3.3.5a

Feral Druid

Welcome to my Feral Druid PVP guide for World of Warcraft WotLK 3.3.5a. This will be a short guide for Arena and Battleground players, describing what Talents, Glyphs, Gems, Enchants and Team Compositions you might use.




Talent Tree

First build is for players who are a bit more experienced in positioning, as the main ability is Shred. This means that you have to strike from behind. By the way, this is why we don't take Primal Precision. Feral Aggression 3/3 is a minimum, where Natural Shapeshifter and Predatory Instincts are up to your personal preference.

PVP Feral Druid Talent Tree, 59/12, Shred spec WoW WotLK 3.3.5a

Second build has a bit less damage, but you won't have to be positioned behind. This is for players with high ping, or when you often find yourself facing a 1v1 and you can't get behind to strike with Shred. Main ability in this build is Mangle. Your attacks will get parried and dodged more often.

PVP Feral Druid Talent Tree, 60/11, Mangle spec WoW WotLK 3.3.5a

Glyphs

Major Glyphs:

Glyph of Berserk
Glyph of Rip
Glyph of Shred
or Glyph of Mangle if you are using the second build

Small Glyphs:

Glyph of the Wild
Glyph of Dash

Gems

Gems are used to get your stat caps depending on what you lack, so it is situational.

Meta: Persistent Earthsiege Diamond or Powerful Earthstorm Diamond
Blue: x1 Nightmare Tear
Yellow: Mystic King's Amber or Rigid King's Amber
Red: Fractured Cardinal Ruby or Delicate Cardinal Ruby

Enchants

Head – Arcanum of Triumph
Shoulder – Inscription of Triumph
Cloak – Major Agility
Chest – Powerful Stats or Exceptional Resilience
Bracers – Greater Assault
Gloves – Crusher or Precision
Waist – Eternal Belt Buckle
Legs – Icescale Leg Armor or Earthen Leg Armor
Boots – Greater Assault or Icewalker
Weapon – Executioner or Berserking depending on what you are maxing




Gameplay & Rotations

Star priority when maxing Armor Penetration:

Hit rating 164 → Resilience 950-1150 > Armor Penetration

Stat priority when maxing Agility:

Hit rating 164 → Resilience 1150-1300 > Agility

Stun-opening:

PounceMangle → RakeTiger's FuryShredMaim

If the target didn't use the trinket at this point you can use your Maim stacks for an instant Cyclone

Burst-opening:

PounceMangleSavage Roar Tiger's FuryRakeShred → 5 combo points → Rip / Ferocious Bite

Crowd control:

Cyclone – Usable to prevent healing, saving your partner, disabling a healer or dd, or proc a trinket. Also disables warlocks Soul Link if used on a pet.

Hibernate – Great for disabling hunters pets. Also, works on druids and shaman while in shapeshift.

Entangling Roots – Self-explaining. Best use is for melees like Warriors, Rogues, DKs. Also you can zone-out a healer from his partner if he goes too far away.

Feral Charge - Bear – Stun the enemy while your partner casts something on him. Interrupt a heal or warlocks seduction. Peel a DD from your partner.

Bash – Apply bleed before using it, so that enemies will take extra damage while being stunned. Also good for peeling a DD from your partner.

Team Complications

2v2 partners:
Discipline Priest
Restoration Shaman
Hunter
Rogue

3v3 partners:
Shadow Priest + Rogue

PVP Feral Druid Guide, WoW WotLK 3.3.5a
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