Blood Death Knight Class Overview
Welcome to my Blood Death Knight Tank guide for World of Warcraft WotLK 3.3.5a. This will be a short guide describing what Talents, Glyphs, Gems and Enchants you will need in order to succeed in a raid. In the end of the guide there are also some tips and basic rotation for the class.
Death Knight is a unique class with its energy system and a lot of people think that one of the strongest classes in Wrath of the Lich King. Every spec is different from another, which makes the gameplay more interesting. Here we’re going to take a look at Blood Death Knight as a Main Tank in a raid.
Actually, Scent of Blood is needed minimum 1/3, rest you can spend somewhere else if you think it's better.
Subversion is optional, you could take Rune Tap or Spell Deflection. But the Rune Tap heal isn't that much, 1 healer will do the same with 1 direct healing spell easily and that spell reflect isn't that much practical too.
Now Mark of Blood may seem like worth it, but it's not. Bosses hit slow and hard, so it won't be as useful as it could be.
Gems are used to get your stat caps depending on what you lack, so it is situational.
Head – Arcanum of the Stalwart Protector
Shoulder – Greater Inscription of the Gladiator
Cloak – Mighty Armor or Titanweave
Chest – Super Health
Bracers – Major Stamina
Gloves – Armsman or Heavy Borean Armor Kit
Waist – Eternal Belt Buckle
Legs – Frosthide Leg Armor
Boots – Tuskarr's Vitality
Weapon – Rune of the Stoneskin Gargoyle
Gameplay & Rotations
Hit – 8% with two-handed weapons
Expertise – 26
Defence – 540 (for raids)
Addons play quite a big role in WoW. DeadlyBossMod and Omen are a necessity, where other addons may just make your game more comfortable. Healbot will definetly help out those starting healers a lot.
You can find the most needed addons on our Addons Page, where each addon has its description and settings information. Download links provided are for WotLK 3.3.5a.